Anton Sherar

Anton’s work as a game- and sound designer on the award-winning game First Class Trouble has given him a key insight into the development and launch of a successful product, and how vital audio is to that process.
Always curious about exploring new horizons and learning new skills, Anton believes in having a mindset based on growth and working together with people, in order to push the boundaries of audio.
The world of music and sound has always been essential for Anton and being able to express himself through his audio work is one of his key drivers for motivation.